Settlement Generator
Brew a settlement your table can walk into
Choose the details that matter and let QuestBrew decide the rest. Every settlement is written to be run tonight: layout, leadership, law, trade, and what's really going on behind the screen.
Build a settlement
15 choices are required. Pick “QuestBrew Chooses” whenever you'd rather leave a decision to QuestBrew — that is a real choice, not a blank.
0/15 required choices made. Still needed: Ruleset, Settlement Size, Settlement Form / Type, Environment, Tone, Settlement Purpose / Primary Function, Prosperity / Wealth, Security / Law Level, Government / Political Structure, Population Makeup, Settlement Condition / Current State, Settlement Age, Religion / Faith Presence, Trade / Economic Connectivity, Technology / Craft Sophistication.
One settlement uses one generation, the same as an encounter or an NPC. Nothing is used if it fails.
